Map<Target, Action>
obj
IReadOnlyDictionary<Target, Action>
IReadOnlyCollection<KeyValuePair<Target, Action>>
IComparable
IDictionary<Target, Action>
ICollection<KeyValuePair<Target, Action>>
IEnumerable<KeyValuePair<Target, Action>>
IEnumerable
Rule that describes how a given register/return address has been saved on the stack frame.
this.Count
int
this.IsEmpty
bool
this.[key]
Target
Action