Action (Module)
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Action (Type)
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How does a target value get stored on the stack frame.
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Augmentation
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This tells how augmetation data is handled.
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CallFrameInformation
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The main information block of .eh_frame.
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CallSiteRecord
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An entry in the callsite table of LSDA.
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CanonicalFrameAddress (Module)
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CanonicalFrameAddress (Type)
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The CFA. Machine-independent representation of the current frame address.
For example, (esp+8) on x86.
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CommonInformationEntry
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CIE. Common Information Entry.
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DWCFAInstruction (Module)
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DWCFAInstruction (Type)
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Dwarf instructions used for unwinding stack.
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DWOperation (Module)
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DWOperation (Type)
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Dwarf opcodes.
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DWRegister
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DynamicSectionEntry
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Dynamic section entry.
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DynamicSectionTag
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ELF dynamic section tags.
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ELF
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Main ELF format representation.
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ELFFileType
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File type.
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ELFHeader
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ELF header.
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ELFSection
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ELF Section
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ELFSymbol
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ELFSymbolInfo
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Main data structure for storing symbol information.
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ExceptionHeaderApplication
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ExceptionHeaderEncoding
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ExceptionHeaderValue
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FrameDescriptionEntry
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FDE. Frame Description Entry.
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LanguageSpecificDataArea
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LSDA. Language Specific Data Area.
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LSDAHeader
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Language Specific Data Area header.
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OSABI
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ABI type.
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ProgramHeader
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An executable or shared object file's program header table is an array of
structures, each of which describes a segment or the other information a
system needs to prepare for execution. An object file segment contains one
or more sections. Program headers are meaningful only for executable and
shared object files. A file specifies its own program header size with
the ELF header's members.
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ProgramHeaderType
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This member tells what kind of segment this array element describes or
how to interpret the array element's information. A segment is also known as
a 'program header'.
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RelocationARMv7
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Relocation type for ARMv7.
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RelocationARMv8
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Relocation type for ARMv8.
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RelocationEntry
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Relocation entry.
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RelocationMIPS
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Relocation type for MIPS.
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RelocationType
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Relocation type.
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RelocationX64
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Relocation type for x86-64.
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RelocationX86
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Relocation type for x86.
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RelocInfo
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Relocation information
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Rule (Module)
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Rule (Type)
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Rule that describes how a given register/return address has been saved on
the stack frame.
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SectionFlag
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Sections support 1-bit flags that describe miscellaneous attributes.
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SectionHeaderIdx
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Every symbol table entry is defined in relation to some section.
This member holds the relevant section header table index.
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SectionInfo
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Section information.
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SectionType
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This member categorizes the section's contents and semantics.
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SymbolBind
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A symbol's binding determines the linkage visibility and behavior.
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SymbolType
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A symbol's type provides a general classification for the associated entity.
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SymbolVisibility
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This member currently specifies a symbol's visibility
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SymVerInfo
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Symbol version information.
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Target
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Either a return address or a normal register is stored on the stack.
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UnhandledEncoding
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Raised when an unhandled encoding is encountered.
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UnwindingEntry
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An entry (a row) of the call frame information table (unwinding table).
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VersionType
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