InitialMemory<'Memory> Type
Represents the initial memory used for creating an execution state.
Union cases
| Union case |
Description
|
Full Usage:
BinSectionBackedMemory
|
Use binary file sections (e.g., .rodata, .data) for memory reads. |
Full Usage:
EmptyMemory
|
Start with an empty memory. |
Full Usage:
PreinitializedMemory memory
Parameters:
'Memory
|
Use the given executor-specific memory.
|
Instance members
| Instance member |
Description
|
Full Usage:
this.IsBinSectionBackedMemory
Returns: bool
|
|
Full Usage:
this.IsEmptyMemory
Returns: bool
|
|
Full Usage:
this.IsPreinitializedMemory
Returns: bool
|
|
B2R2